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Posted

Hi Craig,

Just love the amount of detail you are doing here :yahoo: , nice to see the use of brass in your build, it does bring another dimension to the model  :goodjob: and I know what you mean when you say it gets addictive, will be waiting for your next update  :popcorn:  :popcorn:  :popcorn:

 

Regards

Richard

Posted

Wow Craig, I'm absolutely impressed with this kind of building. I'm afraid I'll forever be more of an assembler as I wouldn't know where to start in doing this kind of work! Amazing!

 

Cheers,

Wolf

Posted

Please excuse me while I go retrieve my jaw from the floor. The conversion to a D model is spectacular enough, now this scratch-building just raises this level to something even better. Beautiful work, can't wait to see what's next.

 

 

 

Matt  :frantic:

Posted

Hi Craig,

Just love the amount of detail you are doing here :yahoo: , nice to see the use of brass in your build, it does bring another dimension to the model  :goodjob: and I know what you mean when you say it gets addictive, will be waiting for your next update  :popcorn:  :popcorn:  :popcorn:

 

Regards

Richard

 

Thanks Richard. I've still got a looong way to go to be near your level, but it's great fun and I'm learning lots at the same time. Hopefully I can get most of the floor details done soon to a point where I can put a little paint on them.

 

Wow Craig, I'm absolutely impressed with this kind of building. I'm afraid I'll forever be more of an assembler as I wouldn't know where to start in doing this kind of work! Amazing!

 

Cheers,

Wolf

Thanks Wolf, although I'm not really sure you can confine yourself to merely an "assembler." I've seen your spit and other builds, I know that sort of magic doesn't just happen out of the box........ :)

 

Please excuse me while I go retrieve my jaw from the floor. The conversion to a D model is spectacular enough, now this scratch-building just raises this level to something even better. Beautiful work, can't wait to see what's next.

 

 

 

Matt  :frantic:

Many thanks Matt. Once I get my head around this design software, hopefully there'll be some 3D parts making some guest appearances in the build. It shouldn't be too much longer and I'll move onto the bomb bay, but I do need to get those fuselage masters ready for vac forming too. Not enough hours in the day I'm afraid!

Posted

Thanks for the interest and comments guys! Glad you're all approving of my amateurish efforts so far! :)

 

Well I figured I couldn't really go any further without putting some paint on. Tommy P informed me that the early model B-17's would most likely have been natural metal in most of the interior, apart from those parts covered in soundproofing of course. 

 

Now I am absolutely rubbish at metal finishes, I think a large part of it has to do with poor choices in undercoats. For this I chose Alclad black primer, which I will never do again. It came out very dusty, which was almost impossible to remove and so easily showed through onto the silver surfaces. I used Alclad duralumin, which I know works, as I've seen other people achieve great things with, so I put this one down to operator error. In the end it's probably not the end of the world, as this area will have a floodlight, but its positioning will cast some rather large shadows, so hopefully it will hide my shoddy paintwork. I'm also going for the "hard pressed" look, so I played around with some washes and the like.

 

So here is before:

 

IMG_0983_zps1ktpayet.jpg

 

And after:

 

IMG_0986_zpsmkg0rte4.jpg

 

IMG_0988_zpsyfbpacqt.jpg

 

I still had to add another 5 control cables on each side running from the pulley box. Instead of making actual pullies on the outside, I just used styrene rod to create a 90 degree bend for the cable runs as this area will be covered anyway.

 

Having never built a Biplane model, I can only imagine how sporting running rigging is after dealing with this lot....

 

IMG_0998_zpsgehiqynm.jpg

 

IMG_0999_zpsudwenete.jpg

 

.... yes I'm still working out camera settings :)

 

So the underfloor area is almost finished, tomorrow I'll be able to paint the flight deck floor and make a start on the centre pedestal and instrument panel, which of course will have to be scratch built as it will now be a different shape. This will be my first foray into using the air scale etched instruments and I must say I'm looking forward to it!

 

Cheers,

 

Craig

Posted

Thanks very much Peter! I'm putting together the instrument panel at the moment and using some of your fantastic instrument bezels in the process! It certainly won't look as good as the Tigercat's, but hopefully You should be able to read the decals when it's done. 

 

In the meantime I'm madly trying to learn how to turn this...

 

Screen%20Shot%202015-03-01%20at%209.58.0

 

Into this....

 

IMG_4369_zpseerrc8ar.jpg

 

I just can't figure out how to make the thing solid at the moment, hopefully I'll stumble across a tutorial somewhere that will explain it to me in a level I can understand!

 

I see you are well on your way with the designing process, that engine of yours is amazing!

 

Craig

Posted

great start on getting some shapes into Rhino!

 

try this tutorial - I found it useful when trying to make organic shapes that are not regular cylinders, cubes etc - the process you are after is 'surface from a curve network'

 

 

keep at it..

 

Peter

Posted

So here's the wrap up for the weekend.

 

There were quite a few highs and lows over these last two days; I've been trying to get my head around Rhino3d, which while initially frustrating, some sound advice from Tim and Peter got me back on track and everything started to slowly make sense.... 

 

Even though I only started using it yesterday, I've been continually amazed with what it can do. It literally seems if you can think of a process you want, there is a command or feature to do it. The hard part is working out what you would call it, then wondering if the makers of Rhino called it the same. Most often they didn't, but a few tutorials later and I was starting to make some ground. What I really wanted to do, was to see if it could be viable to print the replacement fuselage in sections, then stick it together like a normal kit. In theory it could be done, but obviously things like print resolution means it would still require some filling and sanding when it came out of the printer... 

 

Anyway, here's the nose section.......

 

Screen%20Shot%202015-03-01%20at%201.56.5

 

And after an hour or so "in print"

 

IMG_1005_zpsbshdq1bw.jpg

 

As you can see it's not perfect, but it has potential....

 

IMG_1006_zpsib1vc4qg.jpg

 

IMG_1007_zpsrywmudwu.jpg

 

I have come to realise that designing is one thing, getting a successful print is another. This was the first way I tried, and you can see it tended to sag a little under its own weight. Next I tried the other way round, like an upturned boat, but this didn't end great. Thirdly, I tried vertically, but I think I set the model too high in relation to the print bed and it separated during print and turned into a mangled mess.... :( The only thing I can think is maybe the bed doesn't have enough heat in it?????? I'll have to investigate further.....

 

I also made a start on the instrument panel. I puddled around for a bit with some really excellent photos of the duxford B-17, before I remembered I was building a D! Sure enough, the D panel looks nothing like it, but I couldn't find any really great pics so it's going to be a bit hit and miss. 

 

I also really wanted to use Peter's instrument bezels and decals so I figured I would lay the decals on a flat piece of styrene, place the bezels over the top, then punch a disc of clear styrene for the glass in each. Great idea, except I did;t have a punch(s) the right size. In the end I decided I'd have to knock up my own custom punch and die. The drill bits are expendable :)

IMG_1009_zpsoiy54acq.jpg

 

Works a treat too!

 

IMG_1011_zps3o97hclz.jpg

 

The final thing I did was make the little canvas boots for the control columns. The lines down the front were my attempt at zips. I am hopeless at sculpture.....

 

So I think overall I made some progress. I certainly increased my understanding of how to use Rhino, so that can only be a good thing for the future. Now I just have to work out what I'm doing wrong with the printer.....

 

Cheers,

 

Craig

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