Jump to content

Starfighter

LSP_Members
  • Posts

    2,226
  • Joined

  • Last visited

  • Days Won

    22

Everything posted by Starfighter

  1. Great progress! Are you aware Furball is going to bring out the Devil Dog Scooters decal sheet in 1/32nd scale? Sadly, the sheet is not *that* accurate. I'll buy one nonetheless...
  2. Stunning - I cannot wait to see her in the flesh in three weeks time!
  3. They sadly don't and all of the sets were incomplete - some important stencils were always missing. It's nonetheless a shame they don't make them anymore as they were super useful.
  4. Excuisite! Each update is an absolute pleasure to read. Please keep them coming!
  5. To make things easier, I have decided to open a few more hatches. With a few more details added, it looks like this: The other side is still in progress. As there is no bulkhead between the bays, I had to add a rudimentary FLIR turret. The avionics boxes have yet to be detailed. In parallel, I have been working on the landing gear and the bays.
  6. I have two own kids, so you may have to look for other means of payment!
  7. Surface detail... and more of it. Plus: Lumps'n'bumps. The raised rivets on the rudder are pretty characteristic and took a lot of time to add. The rivet pattern is different on different airframes as it seems rudders have either been repaired or strengthened from the inside. The tail antenna fairing got its characteristic surrounding reinforcement strip, another reinforcement was added to the tail cone. Note the avionics exhaust below the tail antenna fairing. More lumps and bumps on the underside. I have also added the recesses into which the antennas will be fitted.
  8. Cool subject! The printing quality of your kit seems to be acceptable - I have seen close up photos on Facebook and I can only descibe the printing quality of that one as shockingly bad.
  9. Virtually no sanding at all is needed - only in areas where my 3D modelling is not perfect. The Mighty 8K is a very good printer, and it has become even better with the 12K upgrade.
  10. Cheers Gentlemen! Hercules, I will probably print a master and have it cast in clear resin this time. Polishing a clear printed canopy takes a very, very big aount of time and I am not really willing to do this more than once again. The master has to be perfect, of course. I am continuously working on the CAD files. Adding all the small details takes a lot of time, but my aim is to make my parts as detailed as possible because I don't want to do too much by hand once the parts have been printed. Cockpit. That's just the basic structure; I won't go crazy on the rear one as almost nothing will remain visible. I have found a very nicely detailed TF34 on one of the online 3D marketplaces - I think it was CGTrader. I was able to integrate it into my design and the result looks quite spectacular. And a look at the model as it looks at the moment. The area I'm working on at the moment - the main landing gear. The wheels are the ones I have designed for my scratchbuilt Viking back in the day. Stay tuned for more!
  11. I love it, that's some great progress! Regarding slicing software - I use Lychee to create supports, export it as STL and slice with Chitu and I am pretty happy with the results. I have missed the info - or at least I can't find it - but which printer do you use?
  12. Cheers mate! As you know, your 48th scale Shadow is a big inspiration for mine! Hey mate, not this time. My groove lines are much finer now and I have revised a few shapes. I have more references now than back in the day. Thank you, Rainer! Printed parts? Here you go! The Mighty 8K produces superb surfaces. I have upgraded it to 12K in the meantime and it's even more betterer now. Stay tuned - there's more to come...
  13. The rivet is projected onto the surface again. This circle is then used as a dividing tool - so you divide the surface in question with the circle that is to become the rivet. The surface of the rivet can then be pushed or pulled outwards or inwards. This rivet can then be duplicated along a path. I'm very sorry, but my interface is in German, so I don't know all the exact English names for the Fusion functions. You need accurate side, top bottom and front views. Plus, if possible, fuselage formers and wing profiles. However, some of this can be constructed from the existing views. At our university, this was called descriptive geometry. From this, you construct a kind of virtual wireframe model, over which virtual surfaces are "pulled". This basis in combination with a lot of photos and a sense of proportion hopefully leads to a formally coherent model. I want to build models that no one else or as few other modellers as possible have in their collection. CAD and 3D printing are simply tools for me to achieve this goal. Finishing a self-constructed model is just as satisfying for me as a scratch-built model and is actually always much more rewarding than building a kit. Which of course is still huge fun!
  14. More surface detail. It feels like a never ending process - and it is still not finished.The cutouts for landing gear bays and weapons bays have been added as well. To become a Shadow, more lumps and bumps were needed. I have to revise the radomes again as the seem to be a bit too small in diameter.
  15. Fusion 360. Depends on what you would like to do - for groove lines, I first draw them onto a plane next to the model. Just lines, no need to add thickness. These lines are then projected onto the model. A plane is placed along the path (the projected line on the model) onto which I draw a rectangle with the desired width and depth (I use 0,15mm width and a depth of 0,3mm). This rectangle is then lofted along the projected lines, which then "carves" the groove lines into the surfaces. The same method can be used to do raised surface detail as well. Yes, it is. The 16 ES-3As were converted from existing airframes.
  16. Yeah, I know. There are other projects to be finished first... but the urge to finally have an ES-3A in my collection was too big. I need to do more research to finish the Vigilante (don't have enough photos and/or drawings of the ejection seats), so I decided to start yet another new project. I did a lot of research for my scratchbuilt Viking a few years ago which came in handy this time. The beginning does not look very spectacular. We need a top view, a side view and some formers to stretch the surfaces into the desired shape. The basic shape is almost complete. As you can see, quite a few sketches are needed to guide the surfaces between the formers in order to obtain the correct shape. The transition between fuselage and wings was an area which already caused me a massive headache building it the classic way, and doing it digitally was no different. It took many attempts and a lot of time to get this area more or less right. Once the general shape of the fuselage was done, I started adding surface detail. A very, very tedious process but it's the time a model comes alive. Looks bit like a Viking already, doesn't it?Stay tuned for more...
  17. Another adventure to follow - great! I'm looking forward to witness your exponential learning curve. Keep the updates coming!
  18. Great work! Exciting times we're living in - love it!
×
×
  • Create New...